Jan 04, 2006, 10:31 AM // 10:31 | #1 |
Ascalonian Squire
Join Date: Jan 2006
Location: Locked in battle in the Hall of Heroes...
Guild: Mantle Assasins
Profession: E/Me
|
Tha fabled horn stormcaller
What does that so called "legendary weapon" do any way? There is so much hype about the horn in theascalon mission on how this single weapon can save ascalon and restore it to its natural glory. In the mission all it did when Prince Rurik blew through it is, it blew out a little fire and made the charr angry only a camp fire. Its a legendary weapon to destroy the charr once and for all and all it does is blow out a little fire. So do tell what this actually does?
|
Jan 04, 2006, 10:32 AM // 10:32 | #2 |
Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
|
The only thing it actually does is lower all Charrs' maximum health by 100. It certainly doesn't save Ascalon, but it helps. Eh it's part of the storyline. Let Rurik have his fun.
Edit: Bwahaha (at post below) Last edited by Sol_Vie; Jan 04, 2006 at 10:40 AM // 10:40.. |
Jan 04, 2006, 10:33 AM // 10:33 | #3 |
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
|
Edit: Beat to the response.
|
Jan 04, 2006, 11:43 AM // 11:43 | #4 |
Krytan Explorer
Join Date: May 2005
Location: norfolk
Guild: Super Anti Rabbit Squad [SARS]
Profession: Mo/Me
|
Much like it's name suggests, it creates a storm over it's location when called.
As the Charr use fire in rituals this weaken them enough for rurik to leeroy his way through them. |
Jan 04, 2006, 01:46 PM // 13:46 | #5 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
|
I think being able to 1-hit-kill all the Charr is a good Ascalon Saver >_>
|
Jan 04, 2006, 03:02 PM // 15:02 | #6 |
Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
|
the specifics of the storm caller have been described above. however, you have to view it from the story's perspective. its power is more symbolic than anything.
it summons a storm, which puts out the fires of the charr. if you can recall, the charr draw strength from these fires. the presence of the fires act as a morale boost for them. by taking those out, you are lowering their morale and motivating for battle. so, using the storm caller doesn't immediately defeat the charr, but it paves the way for it. taking advantage of their weakened state will one day lead to the restoration of ascalon. |
Jan 04, 2006, 03:33 PM // 15:33 | #7 |
Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
|
You'd think the entire area would become a quagmire of mud too - and if you're a big hairy Charr that's gotta suck.
|
Jan 04, 2006, 05:09 PM // 17:09 | #8 |
Desert Nomad
Join Date: May 2005
Location: Belgium
|
not to mention that when you believe it will help you gain courage when you hear the horn blow the storm rise and rush into the Charr and chop em up till there's none left roar!
|
Jan 04, 2006, 08:15 PM // 20:15 | #9 |
Frost Gate Guardian
Join Date: Dec 2005
Profession: R/Mo
|
Hmmm, never noticed the health of the Charr lowering. Interesting.
Anyone notice that when Rurik first discovers the mouthpiece to the horn, no one actually takes it with them through the portal? |
Jan 04, 2006, 09:01 PM // 21:01 | #10 |
Academy Page
Join Date: Dec 2005
Guild: Internet Serious Business
Profession: W/
|
I thought it was hilarious when he blew the horn and then it started raining. I was thinking "omg pr00".
|
Jan 04, 2006, 09:06 PM // 21:06 | #11 |
Wilds Pathfinder
Join Date: Sep 2005
Location: Atlanta, GA (#guildwarsguru FTW!)
Guild: Biscuit Of Dewm [MEEP]
Profession: R/Mo
|
Well you see, it's like this:
The Charr, much like my German Shepherd, do not enjoy bathtime. They don't like being clean, and they will fight you until you eventually get them into the shower/bath/hose water, and then will eventually give up. I think this is what accounts for the lower max HP from the Charr ... well, ok, it could be the putting out of their fires too |
Jan 04, 2006, 09:12 PM // 21:12 | #12 | |
Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
|
Quote:
|
|
All times are GMT. The time now is 06:59 AM // 06:59.
|